using UnityEngine;

public class BaseUIManager : MonoBehaviour
{
	public UIBlackScreen blackScreen;

	public void CALLBACK_BUTTON_ReloadGame()
	{
		blackScreen.Show(delegate
		{
			BaseGameManager.Instance.LoadHome();
		});
	}

	public void CALLBACK_BUTTON_ReloadGameWithRewarded()
	{
		blackScreen.Show(delegate
		{
			BaseGameManager.Instance.LoadHomeWithRewarded();
		});
	}
}
